Wiki Items Swords Full Moon Sword
Full Moon Sword
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Swords
Bonuses
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Upgrades
| Upgrade | Materials | Yang | Chance |
|---|---|---|---|
| +0 → +1 | — | 3,000 | 90% |
| +1 → +2 | — | 6,000 | 90% |
| +2 → +3 | — | 12,000 | 90% |
| +3 → +4 | — | 25,000 | 81% |
| +4 → +5 | — | 40,000 | 72% |
| +5 → +6 | — | 60,000 | 63% |
| +6 → +7 | — | 90,000 | 54% |
| +7 → +8 | — | 120,000 | 45% |
| +8 → +9 | — | 150,000 | 36% |
Upgrades are done at the blacksmith. The chance shown is the base chance of each step.
Dropped by
| Monster | Level | Amount | Chance | How |
|---|---|---|---|---|
| Bestial Specialist Monster | 42 | 1.5% | Drop | |
| Bestial Archer Monster | 40 | Full Moon Sword+2 | 1% | Drop |
| Cursed Alpha Blue Wolf Monster | 14 | 0.0938% | Kill drop (one item of a group) | |
| Savage Archer Monster | 35 | 0.0571% | Kill drop (one item of a group) | |
| Savage General Monster | 36 | 0.0278% | Kill drop (one item of a group) |
Chance per kill for a player of the monster’s level at the standard drop rate. Level difference, premium bonuses and events change it. How drop chances work
