Wiki Items Armour Magic Plate Armour
Magic Plate Armour
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Armour
Bonuses
|
Upgrades
| Upgrade | Materials | Yang | Chance |
|---|---|---|---|
| +0 → +1 | — | 12,000 | 90% |
| +1 → +2 | — | 25,000 | 81% |
| +2 → +3 | — | 50,000 | 72% |
| +3 → +4 | — | 100,000 | 63% |
| +4 → +5 |
| 200,000 | 54% |
| +5 → +6 |
| 300,000 | 45% |
| +6 → +7 |
| 450,000 | 36% |
| +7 → +8 | 900,000 | 27% | |
| +8 → +9 | 1,500,000 | 18% | |
| +9 → | 300,000 | 50% |
Upgrades are done at the blacksmith. The chance shown is the base chance of each step.
Dropped by
| Monster | Level | Amount | Chance | How |
|---|---|---|---|---|
| General Huashin Boss | 90 | Magic Plate Armour+1 | 7.5% | Drop |
| Azrael Boss | 91 | Magic Plate Armour+1 | 0.25% | Level drop · from level 75 |
| Charon Boss | 91 | Magic Plate Armour+1 | 0.15% | Level drop · from level 75 |
| Thousand Fighter Monster | 77 | 0.139% | Level drop | |
| Tartaros Monster | 89 | Magic Plate Armour+1 | 0.1% | Level drop · from level 75 |
| Ogre Berserk Monster | 75 | 0.03% | Level drop · from level 86 | |
| Red Evil Tree Monster | 82 | Magic Plate Armour+1 | 0.03% | Level drop · from level 86 |
| Evil Hell General Monster | 86 | 0.02% | Level drop · from level 75 |
Chance per kill for a player of the monster’s level at the standard drop rate. Level difference, premium bonuses and events change it. How drop chances work
