Wiki Items Armour Dragon God Armour
Dragon God Armour
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Armour
Bonuses
|
Upgrades
| Upgrade | Materials | Yang | Chance |
|---|---|---|---|
| +0 → +1 | — | 6,000 | 90% |
| +1 → +2 | — | 12,500 | 81% |
| +2 → +3 | — | 25,000 | 72% |
| +3 → +4 | — | 50,000 | 63% |
| +4 → +5 | 100,000 | 54% | |
| +5 → +6 |
| 150,000 | 45% |
| +6 → +7 | 225,000 | 36% | |
| +7 → +8 | 450,000 | 27% | |
| +8 → +9 | 750,000 | 18% |
Upgrades are done at the blacksmith. The chance shown is the base chance of each step.
Dropped by
| Monster | Level | Amount | Chance | How |
|---|---|---|---|---|
| Metin Tu-Young Metin stone | 85 | Dragon God Armour+1 | 0.756% | Kill drop (one item of a group) |
| Metin Jeon-Un Metin stone | 90 | Dragon God Armour+2 | 0.463% | Kill drop (one item of a group) |
| Metin Tu-Young Metin stone | 85 | Dragon God Armour+2 | 0.454% | Kill drop (one item of a group) |
| Metin Jeon-Un Metin stone | 90 | Dragon God Armour+3 | 0.309% | Kill drop (one item of a group) |
| Metin Jeon-Un Metin stone | 90 | Dragon God Armour+1 | 0.154% | Kill drop (one item of a group) |
| Double-head Hell Archer Monster | 84 | 0.0125% | Kill drop (one item of a group) | |
| Infernal Claw Monster | 85 | 0.0125% | Kill drop (one item of a group) | |
| Giant Rock Golem Monster | 76 | Dragon God Armour+2 | <0.01% | Kill drop (one item of a group) |
| Red Ghost Willow Monster | 80 | <0.01% | Kill drop (one item of a group) | |
| Ghost Willow Monster | 70 | <0.01% | Kill drop (one item of a group) |
Chance per kill for a player of the monster’s level at the standard drop rate. Level difference, premium bonuses and events change it. How drop chances work
