Wiki Items Shields Tiger Shield
Tiger Shield
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Shields
Bonuses
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Upgrades
| Upgrade | Materials | Yang | Chance |
|---|---|---|---|
| +0 → +1 | — | 1,000 | 96% |
| +1 → +2 | — | 2,000 | 93% |
| +2 → +3 | — | 4,000 | 90% |
| +3 → +4 | — | 8,000 | 81% |
| +4 → +5 | — | 13,000 | 72% |
| +5 → +6 | — | 20,000 | 63% |
| +6 → +7 | 40,000 | 54% | |
| +7 → +8 | 70,000 | 45% | |
| +8 → +9 | 120,000 | 36% |
Upgrades are done at the blacksmith. The chance shown is the base chance of each step.
Dropped by
| Monster | Level | Amount | Chance | How |
|---|---|---|---|---|
| General Yonghan Boss | 95 | Tiger Shield+3 | 30% | Kill drop (one item of a group) |
| Spider Baroness Boss | 75 | Tiger Shield+2 | 5% | Kill drop (one item of a group) |
| Mighty Ice Witch Boss | 89 | Tiger Shield+6 | 3.1% | Kill drop (one item of a group) |
| General Huashin Boss | 90 | Tiger Shield+4 | 2.3% | Kill drop (one item of a group) |
| Scorpion Archer Monster | 62 | 0.1% | Level drop · from level 60 | |
| Snake Swordman Monster | 64 | 0.1% | Level drop · from level 60 | |
| Deadly Poison Spider Monster | 62 | 0.025% | Kill drop (one item of a group) | |
| Best. Deadly Pois. Spide Monster | 62 | 0.025% | Kill drop (one item of a group) | |
| Immortal Ghost Monster | 74 | 0.01% | Level drop · from level 75 | |
| Evil Hell Major Monster | 83 | <0.01% | Kill drop (one item of a group) | |
| Evil Hell Spearman Monster | 81 | <0.01% | Kill drop (one item of a group) |
Chance per kill for a player of the monster’s level at the standard drop rate. Level difference, premium bonuses and events change it. How drop chances work
