Salvation Fan
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Fans
Bonuses
|
Upgrades
| Upgrade | Materials | Yang | Chance |
|---|---|---|---|
| +0 → +1 | — | 12,000 | 90% |
| +1 → +2 | — | 25,000 | 81% |
| +2 → +3 | — | 50,000 | 72% |
| +3 → +4 | — | 100,000 | 63% |
| +4 → +5 |
| 200,000 | 54% |
| +5 → +6 |
| 300,000 | 45% |
| +6 → +7 |
| 450,000 | 36% |
| +7 → +8 |
| 900,000 | 27% |
| +8 → +9 | 1,500,000 | 18% | |
| +9 → | 100,000 | 100% |
Upgrades are done at the blacksmith. The chance shown is the base chance of each step.
Dropped by
| Monster | Level | Amount | Chance | How |
|---|---|---|---|---|
| Metin Tu-Young Metin stone | 85 | Salvation Fan+3 | 0.665% | Kill drop (one item of a group) |
| Metin Tu-Young Metin stone | 85 | Salvation Fan+2 | 0.266% | Kill drop (one item of a group) |
| Metin Pung-Ma Metin stone | 75 | 0.238% | Kill drop (one item of a group) | |
| Metin Ma-An Metin stone | 80 | Salvation Fan+1 | 0.238% | Kill drop (one item of a group) |
| Metin Pung-Ma Metin stone | 75 | Salvation Fan+1 | 0.119% | Kill drop (one item of a group) |
| Metin Ma-An Metin stone | 80 | Salvation Fan+2 | 0.119% | Kill drop (one item of a group) |
| Setaou Magistrate Monster | 95 | Salvation Fan+4 | 0.0804% | Kill drop (one item of a group) |
| Setaou Magistrate Monster | 95 | Salvation Fan+6 | 0.0804% | Kill drop (one item of a group) |
| Azrael Boss | 91 | 0.0571% | Kill drop (one item of a group) | |
| Ghost Sword Master Monster | 72 | 0.0267% | Kill drop (one item of a group) | |
| Brutal Flying Skull Monster | 73 | 0.0267% | Kill drop (one item of a group) | |
| Red Evil Tree Monster | 82 | 0.0238% | Kill drop (one item of a group) | |
| Demonic Beast Monster | 75 | 0.0133% | Kill drop (one item of a group) | |
| Red Ghost Willow Monster | 80 | <0.01% | Kill drop (one item of a group) | |
| Ogre Berserk Monster | 75 | <0.01% | Kill drop (one item of a group) | |
| Red Dryad Monster | 77 | <0.01% | Kill drop (one item of a group) | |
| Evil Tree Monster | 71 | <0.01% | Kill drop (one item of a group) | |
| Brutal Ghost of Grudge Monster | 72 | <0.01% | Kill drop (one item of a group) |
Chance per kill for a player of the monster’s level at the standard drop rate. Level difference, premium bonuses and events change it. How drop chances work
Common drop
Every ordinary monster of this rank can drop it while your level is in the range shown (bosses and metin stones never do).
| Monsters | Your level | Item | Chance |
|---|---|---|---|
| Every Pawn monster | Lv. 75–120 | Salvation Fan+4 | <0.01% |
| Every Pawn monster | Lv. 75–120 | Salvation Fan+5 | <0.01% |
| Every Pawn monster | Lv. 75–120 | Salvation Fan+6 | <0.01% |
| Every Strong pawn monster | Lv. 75–120 | Salvation Fan+4 | <0.01% |
| Every Strong pawn monster | Lv. 75–120 | Salvation Fan+5 | <0.01% |
| Every Strong pawn monster | Lv. 75–120 | Salvation Fan+6 | <0.01% |
| Every Knight monster | Lv. 75–120 | Salvation Fan+4 | <0.01% |
| Every Knight monster | Lv. 75–120 | Salvation Fan+5 | <0.01% |
| Every Knight monster | Lv. 75–120 | Salvation Fan+6 | <0.01% |
| Every Strong knight monster | Lv. 75–120 | Salvation Fan+4 | <0.01% |
| Every Strong knight monster | Lv. 75–120 | Salvation Fan+5 | <0.01% |
| Every Strong knight monster | Lv. 75–120 | Salvation Fan+6 | <0.01% |
